A nice game to while a few hours away. The backstory and characters are charming, but thankfully minimal - no overlong text dumps here.
You are confined to a single tower, with non-respawning on-screen enemies and three characters with well-defined roles. It has a bit of a 'survival' vibe, since there are limited healing resources (but I found these to be pretty generous, so no stress there). The equipment are more side-grades than upgrades, which is something I really enjoy.
There is a feeling of figuring out how to get through each encounter burning as few precious resources as possible, and there are a few interesting abilities and encounters. The final one could be a bit hard until you figure out what to prioritize.
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A nice game to while a few hours away. The backstory and characters are charming, but thankfully minimal - no overlong text dumps here.
You are confined to a single tower, with non-respawning on-screen enemies and three characters with well-defined roles. It has a bit of a 'survival' vibe, since there are limited healing resources (but I found these to be pretty generous, so no stress there). The equipment are more side-grades than upgrades, which is something I really enjoy.
There is a feeling of figuring out how to get through each encounter burning as few precious resources as possible, and there are a few interesting abilities and encounters. The final one could be a bit hard until you figure out what to prioritize.
Overall, I can recommend playing this!
Thank you very much! Glad you enjoyed it.